Sounds weird to remake what is possibly considered one of the worst Sonic games, if not one of the worst video games of all time, Sonic the Hedgehog had the potential to reboot the franchise and be possibly the best Sonic game to be ever created, taking elements that people liked from Sonic adventure games and improving it, but limited time and rushed release prevented it from being so and thus we got the unfinished product instead, But what if the game was finished ?
Gistix and his team worked so hard and gave us a demo of a somewhat improved version of the game, remade completely in the unity engine, the remake restores a secondary homing attack animation seen in E3 that was cut from the final product for some reason, and also improves the Movement and controls, although this remake contains only 1 level and 1 playable character, it shows that a little delay to iron the bugs and improve the gameplay would’ve helped the game to succeed, It’s a shame the final product is unfinished bu hopefully in the future the fans will fix this, you can get the demo from the FAN section.
2nd Sonic Generations Mod Playtest is up, this one takes place in ThatsGoodJason’s Titanic Timber level mod, I decided to pick this up seeing not alot of people played it, and I really enjoyed it, the difficulty is balanced, camera works very well and there’s not alot of Glitches, at least I couldn’t notice any, it lacks a little bit of details but overall it was well made and clearly good effort was put into it, you can get it in GEN Level Hacks section.
New playtest is up, This should have been uploaded here 2 days ago but i didn’t get enough time to, So here’s my run through a well made level mod for Sonic Generations, It is Ripped from Sonic Colors and ported to Sonic Generations by SonicHyuga, you can get this mod from GEN Level Hacks section.
It’s up again, I’ve been digging through the uncommon Sonic Adventure DX level mods and came across an interesting level hack inspired by Sonic The Hedgehog 2006 Level Crisis City, it features a completely custom made level layout and textures ripped from the original level.
The level is made by Fiamonder, it lacks camera setup but has alot of hidden items and alternate pathways to choose from, what I liked about the level is the use of slope physics at last section to reach the end level capsule, However the camera most of the time didn’t co-operate and would send me accidentially to directions where I’m not supposed to go, not to mention the complete absence of death pit but that last issue isn’t a big deal since you can just restart from last checkpoint thanks to the pause menu.
It took me a couple of attempts to get used to the backstabbing quirks and issues of the level, such as the terribly placed unidus right in front of a checkpoint or the one next to a corner when I’m not looking (camera not facing right direction), I don’t think i’m going to revisit this stage, but perhaps with a different character to play with it could be interesting ?, this mod is available in SADX level hacks section if you want to give it a shot.
This concludes our journey of SADX Mod Playtests, there’s alot of SADX Mods out there and we don’t have time to review them all, next time we’ll move on to another Sonic game, stay tuned.